Good lord, it’s been almost a year since the last post.

In the last year I’ve been working on a short CG film for work. Not only did I supervise a bunch of it, but I was also one of two primary programmers for a new pipeline, plus I lit shots. That ran from Feb. to Oct.

In September, I almost left my current job to go to another animation studio, but their situation changed and I ended up staying at Disney. After the short film wrapped, I went to India to consult for a direct-to-video CG project. And then I came back just in time for the holidays.

That explains a lot about why I haven’t pounded very hard on my story development. At the same time, I hate using that as an excuse. My New Year’s resolution is to get a story finished and boarded.


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